Inverse Stack

Fight over one board. Clear lines. Push them off.

Profile —
01Solo
02Play vs AI
03Play Online
042 Players
05How to Play
06Settings
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Solo

Play alone and beat your records.

01
SprintClear 20 lines as fast as you can
01
SurviveStay alive as long as you can
02
BlitzScore as much as you can in 2 minutes
03
ZenPractice endlessly, no game overs
05
Zen HoldHold the line — creep never stops
04
Zen PushPush territory to reach each mark

Create your profile

Your scores and records are saved on this device.

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Select Difficulty

Choose how challenging the AI opponent will be.

01EasySlower, makes mistakes
02NormalBalanced challenge
03HardFast and precise

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Play Online

Create a room or join with a code.

Connecting…

01Create Room
02Join Room

Room Code ------

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Settings

Tune handling and controls. Changes save automatically.

Handling

DASDelayed Auto Shift167 ms
ARRAuto Repeat Rate · 0 = instant33 ms

Gameplay

Board Shakiness SHAKY

Controls — Player 1

Click a key to rebind. Esc cancels.

Controls — Player 2

Local 2-player mode only.

Reset to defaults

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How to Play

You and your opponent share one board, split into two zones. Your dark pieces fall down while their light pieces rise up. Clear lines to push the boundary toward them and drive them off their edge to win.

Your field illustration

Your Field

You play in the light zone. Your dark pieces fall through light cells and land on the dark boundary below.

Gap creation illustration

Gap Creation

When your piece locks, its cells flip to the opponent's color. The same happens on their locks too. Every lock hands the other side new space to move through.

Penalty illustration

Penalty

Leave pockets of your own color cut off from your home edge and they seal up. They auto-fill and charge your penalty meter. Fill it and you lose a line, shoved back toward your edge.

Line clear illustration

Line Clear

Clear a full row of your color to shift the boundary toward the opponent. Bigger clears and combos push even further. Win when they have no room left at their edge.

YouP1YouOpponent
Hold
Next
Lines
0
Penalty
Time
0:00.000
Lines
0
Level
1
Mastery
1
Mark
1
0 / 4
Level
1
Lines
0/3
AI · P2YouOpponent
Hold
Next
Lines
0
Penalty

Sprint

Final Score

0

You Win

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